libmame
Public Attributes
LibMame_SoundSample Struct Reference

#include <libmame.h>

List of all members.

Public Attributes

const char * name
int source_gamenum

Detailed Description

This describes the name and location of a sound sample.


Member Data Documentation

This is the name of the sample, which is a file name of a sound file as stored in a sound sample ZIP file.

This is the game number of the game that has the actual sample. Some games reference sound sample files from other games, and thus use a different source game number than their own game number.


The documentation for this struct was generated from the following file:
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