libmame
Public Attributes
LibMame_BiosSet Struct Reference

#include <libmame.h>

List of all members.

Public Attributes

const char * name
const char * description
int is_default
int rom_count
const int * rom_numbers

Detailed Description

This structure defines a BIOS set, which is the set of ROMS defining the BIOS of a game that may be loaded instead of other BIOS sets for the game. If a game lists multiple BIOS sets, then any one of them may be loaded for the game to produce different behaviors depending on the BIOS set.


Member Data Documentation

This is a description of the BIOS set, which should given an indication of what the BIOS does

If this is nonzero then this BIOS set is the default for the game; if this is zero then this BIOS set is not the default for the game

const char* LibMame_BiosSet::name

This is the short name of the BIOS set

This is the number of ROM images included in this BIOS set

These are the numbers of the game's ROMs that make up this BIOS set. To get the details of rom N, call LibMame_Get_Game_Image(gamenum, N).


The documentation for this struct was generated from the following file:
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